

Come together as a (somewhat) coherent army when WAAGH, a crusade against a larger foe is called upon. Orcs - Tribal and unorganized greenskins who live to pillage and wage war on each other and the neighboring lands.

The standard units are supplemented with hero units (such as Witch Hunters and the Emperor himself), powerful mages and magical beasts, such as demigryphs. A renaissance army, where longswords and halberds go hand in hand with cannons and steam tanks straight out of Da Vinci's drawing board.

The Empire - Human faction modeled after 15th century Germany. In the far western reaches of the map lay the Bretonnian factions, and in the far east are the various Dwarfs in their mountain homes. The Old World map represented in the first title covers the southern tip of the Chaos Wastes in the far north to the southern Badlands below the Border Princes and Greenskin homes. Upon release of both the second and third titles in the series, the maps will start to combine for owners of multiple games into a much larger grand campaign. The first title in a planned trilogy takes place in The Old World, and features four base races in addition to four additional DLC races.
#Total war warhammer 2 races playable license#
A far less historic title from the long running Total War franchise, Total War: Warhammer introduces the Games Workshop license of Warhammer Fantasy Battles to the series.
